Valehyena has done a bunch of extensions to YA. ** You still have to own a house for both of them, though. Interesting NPCs may be the biggest Skyrim mod you ever install purely in terms of file size, but it’s also among the most substantial. INPCs runs one that tracks who've you met in it's SEQ. - Readded missing SEQ file. Thanks to tktk1. Might revisit and fix it another time. It's now the recent v4.1.3 update, instead of the old v4.1.2 update. In the future, I'll be naming update files "hotfix." Thanks all! Tell me if you have issues. Install and load below the previous main file as per usual updates. - Fixed dialogue issues stopping the marriage options* for Daenlyn and Valgus.**. - Oct 31st, 2019: Fixed Rumarin Solsthiem patch's voice lines not working. Last of the INPCs SE Patches Successfully Ported, Usage of Characters and Songs in Age of Wonders Mod, CAT Online Coaching|CAT Mock Test Series|CLAT Online Test Series. Who is your PC? Very few good men are interested in murder hobos! RumarinÂ Solstheim Commentary by Mazekial, Tweets from https://twitter.com/3DNPC/lists/friends-of-the-show, Fairly entertaining games with fordealslovers. Save the plant for when you'll need it. *, - Some compatibility fixes with USSEP v4.2.2. Interesting NPCs (must be positioned above Immersive Citizens - AI Overhaul.esp). - Fixed Ariele being the Nord race instead of the NordVampire race. - Attempted to fix references to a deleted navmesh in The Rift by restoring it. Immersive Citizens SE: Compatibility Support. - Fixed some missing HasWater flags in some exteriors. - Various tweaks to Bathur's dialogue to check the race of the player, including vanilla vampire variants, where relevant.**. Less of a text wall means more will read, hopefully. - Moved some misplaced marriage dialogue to the proper "sound/voice/3dnpc.esp" folder. - Fixed the missing SEQ file making followers act as if they've never met the player. This is no news flash: Anyone who's dipped their toe into modding Skyrim will most likely have heard of Alternate Start, even if they haven't tried it. Or rather, I'm trying to. - Fixed missing water near Heartwood Mill's bridge. - May 13th, 2020: Added a patch to fix navmesh related CTDs in Maids II's INPC patch, but was removed shortly after. Now lays upright (hopefully) in a coffin on the left. Bashed tags update. Vjola, Krog's Bodyguard, and two Bards are fixed. The handful of files being loose won't hurt, and I'm forgetful. Skyrim Se Interesting Npcs Download Skyrim Special Edition brought advanced support for modding with 64-bit on PC, meaning players can load up more heavy mods with fewer issues and instability. Even if you don’t use a patch, it would hardly break your game. - Ran the ESMifyer script in xEdit again as a precaution. Thanks to Ahondara. Ported to Skyrim SE Made by Janquel. Fixes to papyrus log errors. * I have no idea if the fix actually worked. - Forwarded cell name fixes from Qwinn's QUASIPC patch. - Jan 29th, 2020: Tweaked some of the changelogs, and restructured the the description. Possibly recreate all your patches like Bashed patch, Merged patch, ect., so any of these ESPs which could be dependent on this file can't cause any problems, or CTDs. NPCs with more extensive dialogue and role play choices. - Nov 3rd, 2019: Ported TK Children and Nernie's Thief Pack patches. Characters that you plan on using regularly should have a proper backstory. - Edited the plugin's description to make it show current version, "primary" authors (best term for it I suppose), ect.. - Regenerated the bashed tags using the bashed tag generator script in xEdit again, to ensure their accuracy. Dawnguard Meshes for Vampire NPCs; Compatibility and Fan Patches; ... alternate-start-patch. Do not install mid-game. - Fixed "WilliamTellArrow3dnpc" script errors. In order to fix all the bugs of this game, Unofficial Skyrim Patch has been released. - Ran Bashed tags generator script in xEdit again. Is there still a need for separate Hearthfires patch? - Updated the Ruhmastered FaceGen file for the most recent version of INPC. - March 26th, 2020: Updated the Winterhold Mods Compatibility to better work with a couple other Winterhold mods. Only registered members can share their thoughts. And yiffy. It didn't help. - March 23rd, 2020: Removed more wild edits, with renaming, and tweaked dependencies to the Open Cities and Open Cities BSWF patches. Please introduce yourself. Alternate Locations – For users of Live Another Life and Hearthfire Lakeview Manor expansions. - Fixed missing water along the path near Faldor's Tooth. - Tint errors were corrected. * This is due to the quest not spawning it properly. So, as the title suggests, I'm in the process of changing around some NPC hairs. - Removed the Spriggan keyword from Peak's Shade. Unofficial SSE patch Interesting Npcs alpha Cutting Room Floor Frostfall Wet and Cold Relationship Dialogue Overhaul Skytest The Eyes of Beauty Better Quest Objectives ... OCS patch.esp 42 2a Alternate Start - Live Another Life.esp 43 2b Ordinator - Perks of Skyrim.esp 44 2c dD - Enhanced Blood Main.esp 45 2d dD-Larger Splatter Size.esp #10. - Ported over the "EFF Patch by Noozbar tested on EFF v4 beta 13" from the Oldrim patches. Patch for INPC and Qaxes Winterhold Rebuild. The best Skyrim mods to make your game prettier or far more interesting and weird By Zoe Delahunty-Light , Cian Maher 10 September 2020 We've found the best Skyrim mods that will fix NPCs… This'll fix all new harvest-able plants, making them respawning. Thank you to godescalcus! Won't work if you've already met her. Fixed water issues, Whiterun's exterior flag, and a Hearthfire forge's ownership. but FNIS caused random CTD when Nemesis doesn't. To work with other mods that have NPCs, you need a patch file to get the furries looking right. If they’re powerful in any way, you might want to create a character sheet for them like your players have. :). Sensing a theme here. Invisible water fixes, with dialogue tweaks for Bathur and Dravor. *, - Deleted a navmesh triangle error in the Rift, caused by what seemed to be a wild edit.*. - Dawnguard and Hearthfires optional files included in main file. It seemed to work on my end, but CK was being CK and acting stupid. Fixed followers acting like strangers when players next meet them. Successfully tested to work with SE versions of those mods. Quick update for an Ariele race fix. * One was past the border, and the other way out in the forests. - Fixed some conflicts with USSEP v4.2.2. 0 … - Added patches for Open Cities, Blacksmith Water Forge Fix, and Vanilla NPCs Ruhmastered. - Saved the mod in the SSE Creation Kit, thanks to SSE CreationKit Fixes. - Added some more various USSEP compatibility fixes. - Fixed issue with Darkened Steel quest, where the Aspect of Azura would spawn in permanent bleed out state. - Added names bashed tag to the Alternative Locations patch. No real reason, just preference. Marvel's Avengers just got a brand new set of fixes in the 1.3.6 patch, which is now live on most consoles (and should rollout to Stadia at some point). * This will only be fixed for the INPCs children that you haven't met yet, so you'll most likely need to start a new save. Some quests have different names like "KavaldDialogue," so if it doesn't work type "HELP NPCname" in the console to find the appropriate quest name. TK Children Patch – Patch for TKChildren. New Items - JaySuS Swords SE - Updated to version 1.8 It's one less thing to maintain. YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). *****IF YOU INSTALLED 4.3.8, REVERT TO A SAVE WHERE YOU HAD 4.3.7 BEFORE UPDATING!!!*****. Marriage fixes update. NSFW. There’s a patch for it. NPCs: Changes to the other characters, plus some new ones. ok so in my case it's not something nemesis alone caused (nothing happens when I use only nemesis skse and alternate start mod). Driving me nuts that this file won't stay put. ÑÑÐ¾Ð³Ð¾ Ð¼Ð¾Ð´Ð° Ð¸ Ð¿Ð»Ð°Ð³Ð¸Ð½-Ð¿ÑÑÑÑÑÐºÐ° 3DNPC0.esp, - only required for the improved 3dnpc patch, Needed when used - patch for version 4.3.6 (loose or BSA). Alternate Start provides the option to skip the start of the game altogether, protecting against crashes, and can even allow for some exciting roleplaying adventures. 2. JVR Probably was just me trying to package stuff when tired. 25+ Followers with Location Based Commentary. Again. Yay! Thanks to ezfreee. Help me, please, I dont know what the bug is going on with this mod *facepalm*. In total the content added by this mod is quite plentiful, with over 250+ fully voiced NPCs, 25+ followers, 15+ marriage NPCs, and 50+ quests as well. Don’t Call Me Dragonborn – Patch for use on non-dovahkiin characters using alternate start … Install 3DNPC+Realistic Teeth patch first, then overwrite with this. - Changed our Nexus changelogs to have proper asterisks for author comments, like how normal writers do, instead of the dashes I was using. - Connected the door to Skyshadow Crypt to the rest of the area's navmesh. - Cleaned in xEdit to remove a pesky ITM. Apparently it was intentional. First off, I'm using a mod which changes facial features and hairs of a handful NPCs ("Six Sexy Gentlemen"), there's 2 NPCs in there I'd like to change only the… * Apparently the xEdit script we used was causing the invisible cells of water in some places. Same with the DCMDB patch. LOOT's masterlist is what tells you errors, not xEdit. We redid the changes in v4.3.2 one-by-one to verify. - Errors were checked and did cleaning with xEdit. - Oct 26th, 2019: Loose files versions for the main file, Dragonborn DLC patch, and Don't Call Me Dragonborn patch. Alternate Start. This is one of the best Skyrim mod who has special Skyrim edition 1.5.97 or greater. Reuploaded Ruhmastered patch to fix archive. - Tweaked the BSA contents of the BSA version. No Essential NPCs Populated Lands Roads Paths Sheogorath's Cheat Menu Cheat Room Weightless Dragon Bones and Scales Cloaks & Capes Immersive Citizens-AI Overhaul Realistic Conversations Alternate start-Live Another Life If anyone could tell me the best way to load these I would be very grateful. - March 23rd, 2020: Removed the ITMs in the Open Cities patch. - June 3rd, 2020: Clarified a couple file descriptions in the Miscellaneous section. General navmesh fixing update. - Fixed the eyes of ALL INPC children this time.*. Interesting NPCs is a project to add color and life to Skyrim through three-dimensional characters. Thanks to ra2phoenix on the xEdit Discord. - Added patches for Cutting Room Floor - SSE, AI Overhaul SSE, and Arthmoor's Karthwasten and Kynesgrove mods. - March 23rd, 2020: Updated Open Cities and OCS+BSWF patches. - Resaved plugin in CK again, to ensure things like navmeshes are in order. - Fixed the Axe of Kings in the Blood of Kings quest being stuck between coffins. Alternate Locations – For users of Live Another Life and Hearthfire Lakeview Manor expansions. Interesting NPCs is … - Oh! The Rift navmesh fixes. - Removed the old bandaid fix to the navmesh in southern Riften, and restored it properly. * I thought all children had "3DNPC" in their Editor ID, so I didn't set it as the active file to save time removing the ESM flag. Use only on new character. - Readded the ESM flagged in Wrye Bash instead of xEdit, as some users had issues getting the plugin to work. - Merged the previous updates into a single file, to simplify and declutter the files tab. - Tweaked introductory dialogue of Dravor to check if the player is a Nord or Nord Vampire. * Note to self: Wrye Bashed ESM flagging is a very bad no good idea for DLC sized mods. - Packed cleanly into BSAs, including dummy ESPs flagged ESLs. Indeed, all the navmeshes fixes done by the Unofficial Skyrim Special Edition Patch have been integrated in my plugin and have been improved, however, due to the way SSEedit shows the data stored in the navmesh. Interesting NPCs unplayable - posted in Skyrim Mod Troubleshooting: Hello! Thanks to DarthVitrial again. Darkened Steel black mountain flower fix. You might find it to be … - June 18th, 2020: Quick update to the AI Overhaul patch fix a few records still needing to be carried over. * For some reason, the dialogue topics were set to require you to already have been married. Marriage voice line fixes, bundled with old updates. kryptopyr's Patch Hub Lanterns Of Skyrim II at Skyrim Special Edition Nexus - Mods and Community Lavender by Mari SE Lawbringer Legacy of the Dragonborn - Followers Patch (Inigo-Auri-Kaidan-M'rissi) Legacy of the Dragonborn - NPC Overhaul by 1N Legacy of the Dragonborn Patch - Zim's Thane Weapons Displays Legacy Safehouse Plus Interesting NPCs is a mod made for The Elder Scrolls V: Skyrim, developed by Kris Takahashi. - Remove "initially disable" flag from black mountain flower, it now can be picked anytime. - March 22nd, 2020: Removed the wild edits to Moss Mother Cavern in the Open Cities patch. The move caused some NPCs to not say "I do," breaking the wedding ceremony. - Removed an added chair conflicting with a USSEP navmesh change. Alternate Start - Live Another Life: NPCs / AI: Protect Rorikstead Farmhouse NPCs: Windows PC: Very Low: 18723: Feature Request: Investigating: Jan 31, 2015 12:15 pm: Arthmoor: Alternate Start - Live Another Life: Scripts: Provide a way for add-on quests to register themselves for "surprise me" option: Windows PC: Low Errors are now fixed, thanks to ManyStrongWords. The activator "3DNPCArcherPressurePlate" had some references to things that didn't exist. Patch for use on non-dovahkiin characters using alternate start mods. * Thanks to CyborgArmGun and Arthmoor for pointing me in the right direction. Wasn't necessary for the BWF version. * Don't pick it early, or you might break the quest! - Nov 16th, 2019: Forgot to update the Google Drive mirror of the update file. General polish update alongside some bashed tags. - Ran Bashed tags generator script in xEdit again to ensure tags are accurate. Dismiss all followers from this mod if you have any. * I assumed the lines were there on accident. Now has another dummy ESPFE. The Elder Scrolls V: Skyrim an interesting one everyone may have experienced. - Implemented Flora Respawn Fix by bluedanieru where needed. EDIT: Glad to know I'm not logging things for my health. *. - Made ESM flagged version of the ESP the only version. Don’t Call Me Dragonborn – Patch for use on non-dovahkiin characters using alternate start … A mod of this size, with so many references, is best played as an ESM to avoid hitting the reference cap. Inconsequential NPCs | The Elder Scrolls Mods Wiki | Fandom Another eye fixer update. TK Children Patch – Patch for TKChildren. Thanks to DarthVitrial again. How easy is it to use? Check it out. I want to do things like killmoves without the blur and forced angle or having some knightly looking stance for my paladin type character. - Nov 4th, 2019: Made file descriptions more concise, while still being informative. How to install Skyrim mods : … - Ran xEdit's quick auto cleaning to remove some ITMs. - Small update to fix Rinori's eyes clipping around the bottom of her eyelids. Thanks to tktk1. So come on! ** Bathur can still refer to the player as a "cat"/"lizard" if asked about how much he dislikes Nords. Redid the port and extracted it into loose files. It integrates new NPCs and quests with the Vanilla NPCs and quests, while staying lore-friendly. A new update has been released for the next-gen versions of NBA 2K21, and it should give players on PlayStation 5 and Xbox Series X/S a lot of cool … - Ran xEdit bashed tag generator, with the most recent version of the script, to fix tag inaccuracies. Thanks to CyborgArmGun for pointing me in the right direction. Thank you to godescalcus! Unvoiced/Unfinished Dialogue can be enabled via the console by "setstage 3dnpcenable 1", Check if the update file version and Nexus version are the same number. Regardless of how long you’ll use an NPC, you’ll need at least a basic description of their physical characteristics. Fallout 4 – Tales from the Commonwealth v3.01, Fallout 4 – Settlers of the Commonwealth v3.14. For the poser mod I only have two questions. In addition, all NPCs added to the game possess high-quality custom voice acting. - Regenerated facegeom in the CK for all NPC's. - Moved some apparently not misplaced* marriage dialogue back to "sound/voice/skyrim.esm" folder. Tested successfully, but briefly. And thank you for reading. FAQ › Category: Bug Reports › alternate-start-patch. Now is loose files. Each NPC is integrated into the world, with a backstory and an extensive dialogue tree to explore. - Updated the ESM's description to be a little more clear as to what the mod is. 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